أثر الألعاب الالكترونية و السلوكالعدواني لدى عينة من تلاميذ مرحلة المتوسطة-دراسة ميدانية لبعض مدن ولاية الأغواط
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Abstract
Adolescence is an important stage in man and its impact and what affects it most from
the family to the community and the street to school and all this prompts us to pay
attention to the physical, psychological and behavioral changes that may be normal
and have changed unusual.
Among the behaviors we see are the aggressive behaviors of various forms, physical,
verbal and moral, all of which affect the health of the adolescent and around him from
the family and his companions and society as a whole.
In any case, the average age of the student in the intermediate stage of education is the
stage of adolescence, which is greatly affected.
The topic of our study is the impact of electronic games on the acquisition of
aggressive behavior among middle school students.
The present study aimed to identify the impact of electronic games in the acquisition
of aggressive behavior among students of middle school study was conducted on a
sample of 33 students Mtmadrsa state Laghouat, and we used a questionnaire
composed of 17 questions and after calculating statistics and frequencies and
percentages of the study found the following results:
Most students have an electronic means to play electronic games at home with
internet connection.
Most students play electronic games for more than an hour a day
Students who play electronic games issued aggressive behaviors of verbal,
moral and physical.
The parents are those who encourage children to play electronic games
without taking into account the time and type of the game and not even follow
the results of the study and not even note their behavior that changed with
time